![]() Having a good video card is important if you want the best ePSXe experience. ePSXe lets you play any of your Playstation games on your computer via your CD-ROM or with Playstation ISO's (FYI, an ISO is a file or archive of files which build up a single CD video game). Most games emulate flawlessly, but you may encounter lock-ups and an assortment of bugs. Perhaps some here is interested in porting it to the RPI? It would make Rpi the cheapest Playstation console everĮPSXe is considered the #1 PSX emulator. ![]() Unfortunately, it is designed for Windows and Linux 86x architecture. Didn't do any frame rate measurement, but seemed the same as 2.7.Hey, just wanted to throw in a tip about this program. Noting audio crackle in some FMVs, although I'm pretty sure this was all there in 2.7 as well. Game locks up on the first title screen after that. Primal Rage: The intro FMV has audio now. Frame skip need to be on in 2.7 and 3.0 for best performance, although doesn't fix aforementioned 3.0 problems. ![]() The screen seems to scroll better in 2.7 than 3.0. Need frame skip for proper audio.ĭiablo: In 3.0 the background music frequently loses it's place, about the same or worse as 2022. No problems loading in 3.0.Ĭapcom vs SNK Pro: Works like 2.7. Need to look at that closer as it might be a CUE problem. In 2.7 I can't load the CUE as it locks up, I have to load the BIN. 2022 has right sided graphic artifacting.īloody Roar: Works like 2.7. FMV works like 2.7 although still has audio crackling. Full symphony on title screen unlike 2022.īattle Arena Toshinden 3: Works like 2.7.īlasto: Works like 2.7. This would crash in 2.7.īatman Forever: Works like 2.7. 3.1 is already done and should be around the corner, so I can finally put NeoCD RX out there, which i've been testing for months now.īatman & Robin: I was able to enter Wayne Manor from the Bat Cave. This release should cater to users of 3rd party controllers and access to new playable titles. The list of new playable and tested games are here. Compatible titles tested are included on a TXT inside the respective. Thanks goes to the PCSX / PCSX-df / PCSX-r / PCSX-Revolution / PCSX-ReARMed teams, and xjsxjs197 code adaptations.ģrd party Wii Classic Controller and Pro extended support from RX 2.7 is retained, as well as PS1 / PS2 controller support through the 3rd party Wiimote adapter.Įxperimental builds with PSX Multitap support also available. ![]() * BIOS, MDEC decoder (FMV), R3000 CPU updates and fixes. ![]() This will give different compatibility/results on some titles when compared to the fork, and a tiny speedup. * Keeping FranSPU sound plugin (psx4all) over the dfsound plugin (pcsxr), for the moment. Highly improved game compatibility, and Swap CD fix for many games. * CD-ROM plugin changed from CDR Mooby to CDR ISO (PCSX-df). This condition is only true if the CUE and BIN tracks contain the same name, i.e.: " Mortal Kombat Trilogy (USA)" * When you open a directory with CUE+BIN, only the CUE will be shown. * For now, discarded the " Languages" option, which tends to cause some minor random crashes on the UI, with certain actions. Slow, progressive merge and update to xjsxjs197's WiiSXRX fork. New release based on the newest branch is up ( 3.0) Been testing and merging this for a few weeks: ![]()
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